Handbags and Shoes

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As a pro­duc­ing musi­cian you sim­ply just can’t have enough sounds, right? And why shouldn’t you? Your girlfriend’s closet is spilling over with clothes, shoes and hand­bags, so it’s only fair that your hard drive is filled with sounds.

To each his/her fetish. :-)

This sum­mer I upgraded my home stu­dio. I took advan­tage of an EWQL 2 for 1 deal and got me Symphonic Orchestra Gold and Goliath. I drooled in antic­i­pa­tion while I was wait­ing for the last DVD to finally give me the “Installation com­plete” message.

Goliath alone has over 40 Gigs. That’s quite a sound library. 600+ patches of new sounds to explore.

The Problem with Having Too Many Sounds...

Here’s the danger...

Since there are so many sounds to check out, you rush through them, try­ing to get an overview. The most dis­tinc­tive sounds you might notice and remem­ber, but a lot of sounds slip under your radar and you don’t give them the atten­tion they deserve.

For instance, in Goliath there are 51 patches in the elec­tric gui­tar cat­e­gory. You select the “Lapsteel” patch.

goliath browser view - electric guitars - lapsteel

The elec­tric gui­tar cat­e­gory in EWQL Goliath

You play a few unin­spired notes.

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It doesn’t sound like much so you move on to the next pre­set. After all, you got plenty of those wait­ing for you.

Big Mistake.

Be care­ful with snap judg­ments. Why not have a sec­ond lis­ten to the sound to see if there’s some hid­den qual­i­ties wait­ing to be discovered?

Here’s what the same Lapsteel patch sounds like with some con­vo­lu­tion reverb, a smack of delay and the ADT cho­rus effect.

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Hard to believe, but it really is the same patch. It still amazes me every time what some pro­cess­ing can do to enhance a basic, some­what plain sound.

Lapsteel patch with reverb, delay and ADT chorus

Lapsteel patch with reverb, delay and ADT

Tweak the set­tings, adapt the play­ing style and you end up with a cool tex­ture that sits well in a mix with drums, bass, Rhodes and a lit­tle flute fill.

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How Many Great Sounds?

How many great sounds are hid­den on your hard drive col­lect­ing cyberdust?

Let’s find out.

Set aside some time to go through your library. Put a limit on the num­ber of pre­sets you are going to check out. Too many and they start to sound the same, any­ways. Don’t rush!

Really dig into the indi­vid­ual sounds. Experiment with var­i­ous play­ing tech­niques and styles.

  • legato vs. staccato
  • piano vs. forte
  • slow vs. fast
  • tremolo
  • use dif­fer­ent tex­tures like clus­ters or open voicings

Keep your ears open. Listen!

  • What’s the timbre?
  • What’s the mood of the sound?
  • Do the tim­bre and mood change when I change my play­ing technique?
  • How respon­sive is the patch to dynamics?
  • Are mod­u­la­tions already programmed?
  • Do I like the sound? Why or why not?
  • What can I do to improve the sound?

Keep ask­ing your­self those ques­tions until the process becomes auto­matic and subconscious.

Add/remove effects. You’ve just heard what pow­er­ful effect (pun intended) this can have. Learn to know when to use a spe­cific effect. And don’t go over­board — apply effects taste­fully. No effect is an option as well.

Whenever you came up with some­thing you really like, save your new creation.

Most DAWs have some sort of Media Management sys­tem, like the Media Bay in Cubase SX5, where you can tag and cat­e­go­rize your sounds for eas­ier retrieval. Start to use such sys­tems or keep some sort of sound jour­nal — a paper note book or a spread­sheet where you col­lect your findings.

Get a Feel for Your Sounds

Do this reg­u­larly and you’ll get a much bet­ter feel for the sound palette avail­able to you. As a side ben­e­fit you’ll also sharpen your lis­ten­ing skills. This def­i­nitely never hurts.

Additionally, depend­ing on how much you get into tweak­ing and fid­dling, you’ll also gain a bet­ter under­stand­ing of your sound mod­ules and effects processors.

Sooner or later — most likely sooner — the next impos­si­ble pro­duc­tion dead­line will loom over your head. Knowing what sounds are avail­able to you will help to meet the dead­line and make your project shine.

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